Home

Upcoming Club Events

 

Big Data

Thu, 31 May 2012
05:30PM-08:00PM
 

Securing Investment Workshop

Thu, 14 Jun 2012
05:30PM-08:00PM

Signup for our Free Newsletter and download our 2011 yearbook!


Weekly Newsletter


Receive HTML?

Community Events

 

Melbourne Jelly Meetup

Fri, 18 May 2012
10:00AM - 12:00PM
 

Pitch Club Entrepreneurs Business Breakfast

Tue, 22 May 2012
07:30AM - 09:30AM
 

CCHS Tuesday general meeting

Tue, 22 May 2012
06:00PM - 10:00PM
 

Massive MeetUp!! One of the World's Best Bloggers will Join Us via Skype!!

Sat, 26 May 2012
02:00PM - 04:00PM
 

CCHS Tuesday general meeting

Tue, 29 May 2012
06:00PM - 10:00PM
 

"Feeling, not thinking; drumming, juggling, stilt-walking & more" by Jared Shay

Wed, 30 May 2012
05:30PM - 07:30PM
 

Melbourne Jelly Meetup

Fri, 01 Jun 2012
10:00AM - 12:00PM
 

Melbourne Jelly Meetup

Fri, 01 Jun 2012
10:00AM - 12:00PM
 

Pitch Club Entrepreneurs Business Breakfast

Tue, 05 Jun 2012
07:30AM - 09:30AM
 

"Playing Out Personal Mobility," Dr Steffen Walz, Director, GEElab at RMIT

Tue, 05 Jun 2012
07:45AM - 09:45AM

Club Merchandise

Banner

Share This

Share this post

The Churchill Club

Next Event

Thursday 31 May 2012

Big Data

Big DataWhat treasure troves of data can you get access to?

And where is the money?

with

Doris Spielthenner - Managing Director, Ambercite
Ian Holsman -
Consultant & Former Chair of the Apache Hadoop project


Register Now




 
Latest Event Report
Gamification 10 May 2012

About our Panellists

Marigo Raftopolous - Founder of Strategic Games Lab (Leader in Enterprise gamification) and Executive Producer of Games for Change, and advisor to Gamification startups at Pollenizer and Blue Chilli Technology

Patrick McQuaid - Project Director at NAB, who's currently exploring the implementation of gamified projects at NAB.

Sean Callanan - Founder at SportsGeek    Sports Geek recently launched Sports DP, a sports fan engagement web product built for sports teams at the 2011 NBA Draft with the Minnesota Timberwolves

What is Gamification?

Gamification is the use of game design techniques, game thinking and game mechanics to enhance non-game contexts.

Play + Game Mechanics (can) = Enjoyable Game
Work + Game Mechanics (can) = Employee Engagement

Serious games are games designed for a primary purpose other than pure entertainment – such as war games as a learning tool in the military.

In 2007 Bunchball first started using the term gamification to describe this process, that had been around for decades, but marginalised into the military and educational environments.

Note designing games to promote behavioural change for a commercial gain is generally considered morally wrong and in some countries, eg Japan, it is illegal.

Game Theory is different from Game Mechanics. Its the study of mathematical models of conflict and cooperation between intelligent rational decision-makers

But Specific Game Mechanics from www.gamification.org, include:

Read more...
 

Linked In   Facebook   Twitter

 

Member Login